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Minnesota Vikings vs. Chicago Bears

612-777-8787 U.S. Bank Stadium 612-33-VIKES Minnesota Vikings Monday through Friday 10:00am to 4:00pm Saturday and Sunday closed with the exceptions of event days. For weekend events, the box office will open one hour before doors. U.S. Bank Stadium Box Office accepts; Cash, Visa, Mastercard, Discover Card and American Express. The will-call windows are located at the U.S. Bank Stadium Ticket Office, on the Northwest corner adjacent to the Polaris Gate. Will-Call will be available for pick-up beginning one hour prior to the event being attended, unless otherwise noted. Tickets are released only to the person whose name appears on the Ticketmaster transaction. Proper photo identification is required. A signature from the person authorized to pick up the tickets will be obtained at the time of pick up. Accessible seating is available throughout all seating levels of U.S. Bank Stadium. For accessible seating accommodations, please contact Ticketmaster at 1-800-745-3000. A specifically dedicated ADA Pick-Up/Drop-Off zone is available during events. The designated ADA Pick-Up/ Drop-Off zone is located on 10th Avenue South, between 6th Street South and 7th Street South. Game Day Team Members will be available when you arrive for any additional assistance.

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Fundamentals Of Software Testing 2 Days Training in Seoul

Course Description: Testing is a critical role in software development that requires special skills and knowledge that are not commonly taught to software developers, business analysts and project managers. This often results in insufficient time and resources being allocated for this important function, and quality suffers—as do the users of the software. Equally important is the need to measure quality quickly and efficiently because limitations in resources and schedules are realities that aren’t going away. We need to do the Best we can with what we have and still deliver high, proven-quality software.  Fundamentals of Software Testing provides an eye-opening view into this challenging task. It provides a complete picture of the testing Process, how it fits into the development life cycle, how to properly scope and prioritize testing activities, and what techniques to use for optimal results. This software testing training begins with a deep-dive into the Universal Testing Method, follows with a close look at testing phases, testing approaches, non-functional testing, and testing for different platforms. If time permits, the Course finishes up with some bonus material covering an introduction to automation testing and behavior-driven development.  Course Topics:  Introduction and Overview  What to Test and How to Test it — The Universal Testing Method ●     Modeling the Testing Space ●     Determining Test Coverage ●     Determining Test Oracles ●     Determining Test Procedures ●     Configuring the Test System ●     Operating the Test System ●     Observing the Test System ●     Evaluating Testing Results ●     Reporting Test Results Common Phases of Testing ●     Who typically performs the tests ●     The scope of the tests ●     Common tools used to perform the tests ●     Useful techniques and Practices ●     What the phase addresses well ●     What the phase often misses ●     Unit Testing ●     Integration Testing ●     System Testing ●     Regression Testing ●     Acceptance Testing ●     Alpha/Beta Testing ●     The V-Model for Software Testing ●     Testing Phases in an Agile Project Approaches to Testing ●     The Testing Approach Continuum ●     Scripted Testing ●     Exploratory Testing ●     Scenarios, Checklists, Charters ●     Structuring Tester Interaction Non-Functional Testing ●     Performance ●     Usability ●     Accessibility ●     Security ●     Portability ●     Localization Platform Specialization ●     Mobile ●     Web ●     Package Implementations (COTS) ●     SOA ●     Data Warehouse and Business Intelligence ●     Telephony and Voice Test Automation — Bonus Section ●     Definition and Overview of Automation Types ●     Web Automation ●     Challenges of Automation ●     Optimizing Automation Efforts ●     Tool Selection Process Behavior Driven Development (BDD) & Test Driven Development (TDD) — Bonus Section ●     BDD & TDD defined ●     Feature Files ●     Tools for Different Languages Managing Testing Projects ●     Planning for testing (Universal Testing Method Steps 1-4) ●     Requirements Traceability ●     Test Resources ●     Testing Risks and Issues ●     Testing Entry and Exit Criteria ●     Measuring Testing Progress  Learning Goals:  ●     Establish a workable definition of software quality and show how testing fits in the quality Process ●     Understand the Universal Testing Method ●     Utilize a combination of skills, tactics, Practices and tools to build a base that testers can apply to solve testing problems ●     Learn the six common phases of software testing and their characteristics ●     Understand how the different test phases correspond to various development methodologies, such as ●     Waterfall and Agile ●     Understand various approaches to testing and discuss selection of approaches to address the need for both positive and negative testing ●     Go beyond functional testing and learn nine types of non-functional testing who typically performs them, what their scope is, what tools are commonly used, and what Best Practices apply ●     Explore software testing platforms and identify each platform’s unique characteristics and important aspects to understand when preparing related tests ●     Learn how to optimize your automation testing investment and plan properly for long-term success. ●     Understand Behavior Driven Development (BDD) and Test Driven Development (TDD) so testers can be prepared to adopt them using iterative development methods  Course Agenda:  Day 1 ●     Introduction and Overview ●     What to Test and How to Test It ●     Common Phases of Testing ●     Approaches to Testing ●     Non-Functional Testing Day 2 ●     Platform Specialization ●     Test Automation ●     Behavior Driven Development (BDD) and Test Driven ●     Development (TDD) ●     Managing Testing Projects  Who can Attend?  Learn new techniques and methodologies that will enhance your current testing and quality programs. This software testing training Course is an immediate benefit to:  ●     Testers of all types and levels ●     Other disciplines who perform their own testing or are involved in testing ●     Quality Assurance Professionals ●     Test Management ●     QA Managers ●     QA Directors ●     Software Engineers ●     Business Analysts ●     Project Managers ●     IT Specialists (Security, Capacity Management, Networking…) ●     Business Stakeholders ●     Outsourcer Staff (Buyers and Suppliers) ●     Application Development Managers

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2020 Florida Online Innovation Summit

This is an opportunity to share and discuss projects that are being implemented across the state to advance the state-of-the-art in online learning. These are projects that seek to push the boundaries of current technology and practice in order to disrupt existing models and positively impact the constraints of the “iron triangle” of quality, cost, and access for students. Examples of potential innovative and experimental project categories include: Adaptive Learning Microcredentials / Digital Badges Next generation ePortfolios Predictive analytics and dashboards MOOCs for credit eText and digital materials strategies Competency-Based Learning Immersive Video Environments Creative use of open source materials Learning analytics Content repositories for sharing digital resources

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CoderDojo Budapest, @LogMeIn, CodeCombat, 2020 Április 6

Mi a legjobb dolog a CodeCombat Dojokban? Peti kollégánk, a foglalkozások egyik mentora szerint: “A legjobb látni a gyerekek arcán az örömöt, ami a játék és tanulás együttese okoz, amikor úgy állnak fel a dojo végén, hogy ezt szeretnék folytatni otthon is.” Várunk minden 9-13 év közötti számtech és/vagy programozás megszállott gyerkőcöt sok szeretettel!  Idén IS játszani fogunk! A CodeCombat (codecombat.com) pályáin megküzdünk az ogrékkal, varázsfegyvereket vetünk be és drágaköveket gyűjtünk. Mellesleg pedig megismerkedünk a programozás alapfogalmaival és logikájával. Nem csak fiúknak! Ajánlott korosztály: 9-13 Ajánlott számítástechnikai jártasság: Kezdőtől közép-haladóig Jó, ha a jelölteket nem csak a játék miatt érdekli a számítógép. Ha kicsit programoztak is már, annál jobb, de ha nem, az se baj. Majd most!  Kérjük, hozzanak létre egy saját fiókot a codecombat.com oldalon (Feliratkozás egyéni játékosként), amely már magyarul is elérhető. Fontos, hogy a bejelentkezéshez szükséges felhasználói nevet és jelszót jegyezzék fel. Az egyes Dojo-k anyaga NEM ugyanaz Tetszőleges számú dátumra lehet jelentkezni

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New York Knicks vs. Orlando Magic

Cash, American Express, Visa, MasterCard, Discover. ATM machines are located in Chase Square. Pick-up tickets anytime the day of the show during box office hours (see above). Customers must present the actual credit card used to place the order and a picture ID. MSG cannot accept third party or “drop offs” from individual patrons. General Info: (212) 465-MSG1 (6741) or (212) 247-4777 Knicks Information: 1(877) NYK-DUNK. Rangers Fan Line: (212) 465-4459. Liberty Hotline: (212) 564-WNBA (9622). Season Subscriptions: (212) 465-6073. Disabled Services: (212) 465-6034 Guest Relations: (212) 465 - 6225 Group Sales: (212) 465-6100 Lost and Found: (212) 465-6299 Monday - Saturday: 10:00am to 6:00pm **Tickets are not on-sale at the Box Office on the first day an event goes on-sale** The Box Office will be open at 10:00am daily or 90 minutes before the 1st performance of the day, whichever is earlier and will stay open until 8:00pm or 30 minutes after the last performance of the day begins, whichever is later. Sunday – Closed If an event takes place on Sunday, Box Office will open 90 minutes before the event start time and remain open 1 hour after event start time for Will Call and tickets sales for the evening's event only. MSG WHEELCHAIR AND TRANSFER SEATING POLICY: Wheelchair and Transfer seating is reserved exclusively for patrons with accessible needs and their companions. Accessible seating is intended for use by an individual with a mobility disability or other disability who requires the accessible features of accessible seating due to a disability, and that individual's companions. Madison Square Garden (MSG) reserves the right to investigate potential misuse of accessible seating and to take all appropriate action against individuals who fraudulently obtain tickets for accessible seating. While tickets for accessible seating legitimately purchased for the use of an individual with disability may be transferred to another individual under the same terms and conditions applicable to other tickets, in the event such ticket is transferred to a non-disabled individual, MSG reserves the right to transfer that individual to other available seating TO ORDER WHEELCHAIR AND TRANSFER SEATING: Tickets for people with accessible needs, subject to availability, may be purchased in several ways: 1) Call Ticketmaster at 866-858-0008 2) Call MSG's Disabled Services Department at (212)465-6115. 3) Visit Madison Square Garden's Box Office (see box office hours above) 4) Order Online with Ticketmaster (select your event from the list to the left) For additional information regarding accessibility at Madison Square Garden or to request any other accommodations, please call MSG's Disabled Services Department at (212) 465-6115 any weekday between 9:30am-4:30pm ET. Service Animals Pets are not permitted at Madison Square Garden. MSG has very specific policies related to service and emotional support animals. Please visit www.thegarden.com to obtain more information for admitting your animal. Assistive listening devices (ALDAs) are available upon request. Please visit the Guest Experience Office across from section 117 for assistance. There is no charge for this service, however some form of identification will be requested and returned to you, once the device is checked back in. Wheelchair Storage: For patrons who wish to transfer to a seat from their wheelchair, we will store your mobility device at the Guest Experience Office. You will receive a claim check for your device. Wheelchair Escorts to Seats: Patrons with mobility impairments who do not have access to a wheelchair may request a wheelchair to transport the individual to/from their seat, free of charge. Please be aware that our personnel cannot remain with you during the event, nor will they allow you to remain in or keep the wheelchair for the duration of the event. In the event a patron requires the use of a wheelchair for the duration of the event, we recommend bringing your own wheelchair or other mobility device. The escort pick-up area is located on the South (toward 31st) side of Chase Square at elevator alcove. Please allow for extra so that you may be accommodated prior to the event start. Simply ask a Guest Experience Representative or a MSG Security Guard for assistance. Elevators: Public elevators are available for use by guests with disabilities and service every seating level

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*Ticketed* Manchester United v Burnley - Stadium Suite Hospitality Package at Hotel Football 2019/20

*Ticketed* Manchester United v Burnley- Stadium Suite Package Our Stadium Suite Package is perfectly suited for Client Networking, Employee Incentives and get togethers with Family and Friends The Package Includes; Before the Game: A Champagne Reception 3 Course Dining Experience Complimentary Selection of Bottled Beers and Ciders, Wine and Soft Drinks** Pre-Match Quiz Match Day Programme Q&A with a Manchester United Legend and Match Day Compere*** After the Game: Complimentary Bottled Beers and Ciders, Wines & Soft Drinks Post-Match Snack This Matchday Hospitality Package is Paired with a Matchday VIP Ticket from our VIP Ticket Partner 'Club Journeyman Ltd' *Under 18s Receive Complimentary Juice & Soft Drinks* Further Itinerary and Timings to be sent a Week Prior to the Fixture. For More Information Please Email hospitality@hotelfootball.com For Full Terms and Conditions Please Visit; https://hotelfootball.com/match-day-hospitality-terms-and-conditions/

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